GAME IN PR0GRESS


2022
SENIOR THESIS

Throughout my thesis process I have researched a multitude of different games in order to better understand the ways in which video games interact with and immerse the player. When designing this installation I wanted to have the intractability
that can be found in a digital game, but inside of the physical world. This project uses chipboard pieces with velcro attached, alongside wall graphics to emulate the classic game of Tetris. An iconic game created in 1984 and one of the highest selling games of all time.  






THE INSTALLATI0N



Installation day photos